– T.S. Eliot
I am a Graphics Programmer and Engine Programmer. I have worked professionally on Redfall at Arkane Studios, Austin. I got my Master’s in Interactive Technology as a Programmer from Southern Methodist University, Guildhall in 2021. I’m extremely passionate about programming and design in all it’s forms. I love spending time on fixing minute details and optimizing my code. I also enjoy working in a team environment as it gives me multiple perspectives and solutions to a problem. The learning process is accelerated and made fun when tackling problems in a smarter yet simpler way, this comes with good communication and team culture.
About Me
Graphics and Engine Programmer
“The journey,
not the destination matters.”
Professional Projects
PC | Xbox Series X/S | Steam Deck
Steam | Epic Store | GOG Store | Xbox Store
Developed using Unreal Engine (UE4)
Team Projects
PC Game | Steam Released |
Developed using Unreal Engine (UE4)
Android Game | Developed using Unity Engine
PC Game | Steam Released |
Developed using Unreal Engine (UE4)
C++ (Custom Engine) Solo Projects
Developed in Phoenix Engine |
C++ | DirectX 11
Developed in Phoenix Engine |
C++ | DirectX 11
Developed in Phoenix Engine |
C++ | DirectX 12