top of page

Redfall is an open-world, single player and co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. Continuing Arkane’s legacy of carefully crafted worlds and immersive sims, Redfall brings the studio’s signature gameplay to this story-driven action shooter.

Role

Graphics Programmer

Game Engine

Modified Unreal Engine 4.26

Platform

PC (Windows) | Xbox Series X/S | Steam Deck

Development Time

N/A

Team Size

100+ People

Redfall - Official Cover Art
Trailer
Redfall Trailer
Screenshots
Screenshots
Roles and Responsibilities
  • Shipped the game globally in May 2023 & post launch bug fixes & support as per the needs of the team & the project.

  • Maintained the entire rendering pipeline including stability, feature requests, integrated plugins, overnight jobs for pre-baked content.

  • Managed Integrated Hardware Vendors (I.H.V.) communications alongside Tech Director and Tech Lead to integrate FSR2, DLSS3 and XeSS.

  • Spearheaded depth priority implementation with Tech Art to render character on top while which yielded a 20% pixel rendering optimization while ensuring support for third-party upscalers & frame generation.

  • Added art direction controls for Lighting team to tweak Fog, Lighting and Shadowing.

  • Implemented texture streaming for decals and added options to modify opacity and normals within the material system for VFX.

  • Worked with Tech Lead to profile and manage scalability settings across platforms

  • Developed UI for graphics settings including HDR calibration screen

  • Backported Important Engine updates for stability and optimization

  • Communicated with multi-disciplinary team for features, optimizations, bug fixing & task triaging.

  • Assessed performance using Unreal Insights, PIX and platform tools for PC and consoles.

  • Onboarded and transitioned contractors and other developers within the department.

 

Roles and Responsibilities
Post Mortem
Post Mortem

What Went Well ?

  • In Progress

What Went Wrong ?

  • In progress

 What I Learned ?

  • In Progress

©2020 by Rahul Gupta.

bottom of page